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工程專(zhuān)業(yè)英文簡(jiǎn)歷

時(shí)間:2021-02-27 12:13:47 英文簡(jiǎn)歷 我要投稿

工程專(zhuān)業(yè)英文簡(jiǎn)歷

  工程專(zhuān)業(yè)在應(yīng)聘的時(shí)候如何做好英文簡(jiǎn)歷?下面是CN人才網(wǎng)小編給大家分享的工程專(zhuān)業(yè)英文簡(jiǎn)歷,希望大家喜歡。

工程專(zhuān)業(yè)英文簡(jiǎn)歷

  XXX

  (+86) 138-0013-8000

  EDUCATION

  Brown University

  Bachelor of Science in Engineering

  Providence, RI Expected graduation May 2014

  Courses include Intro To Engineering, Intermediate Calculus, Computers and Music, Dynamics and Vibrations, Methods of Applied Mathematics,Introduction to Discrete Structures and Probability, Neural Modeling Laboratory , Intermediate Swedish and Crossing the Consumer Chasm by Design

  Inglemoor High School

  Kenmore, WA 2007 - 2010

  National Merit Finalist, Member of National Honors Society, International Baccalaureate

  AWARDS AND HONORS

  Eagle Scout Award

  World Championship Qualifier in F.I.R.S.T (For Inspiration and Recognition of Science and Technology) Robotics Competition

  COMPUTER SCIENCE AND ENGINEERING EXPERIENCE

  Hunt the Wumpus (Microsoft Corporation ®)

  May 2008, 2009, 2010

  Remade the classic video game Hunt The Wumpus in one month in C# and XNA

  Worked with file input/output, class hierarchy and data flow (25+ classes), particle systems, keyboard and gamepad input, collision detection, and screens

  Stanford University Summer Institutes (Artificial Intelligence)

  June and July 2009

  Learned Common LISP, the basics of AI, heuristic search techniques (breadth-first, depth-first, genetic, a*, greedy, CSP, etc), constraint satisfaction problems, and game AI from Stanford graduate student Jesse Alama

  Programmed LISP final project that created mazes of user-specified dimensions and then solved them

  XBOT Robotics

  December 2008 - June 2010

  Competed in the F.I.R.S.T (For Inspiration and Recognition of Science and Technology) Robotics Competition

  Worked closely with professional engineers from Microsoft Corporation ® and The Boeing Company

  Designed and machined robotic components, AI algorithms, user interfaces and controls

  International Baccalaureate Computer Science

  April 2008, 2009

  Completed an independent Java programming and research project investigating recursively drawn fractals, file input/output and user-defined objects and methods. Project draws 14 types of fractals and includes 9,370 word documentation

  Completed an independent Java programming and research project investigating recursive functions to approximate functions with a MacLaurin series of appropriate length and includes 8,750 word documentation

  LEADERSHIP EXPERIENCE

  Eagle Project at Rhododendron Park

  September 2009 - November 2009

  Planned and led project with consent from the City of Kenmore Public Works Operation Manager, the Kenmore Senior Society, and the American Rhododendron Society, and the Rhododendron Park manager

  Recruited and coordinated 25+ volunteers, who contributed 127.49 man hours of work transplanting approximately 176 old and rare azaleas and rhododendrons at Rhododendron Park in Kenmore, Washington

  United States Military Academy Summer Leadership Seminar

  June 2009

  Learned leadership skills under the instruction of West Point cadets and officers through military training, physical training, and intramural athletics at the United States Miltary Academy in West Point, New York

  Led squadron of eight through the Leadership Reaction Courses, a set of team obstacle courses

  National Youth Leadership Training

  July 2008

  Learned leadership skills, goal setting, conflict resolution, team development, ethical decision-making, and effective communication through lectures and team activities at Camp Shephard in Washington

  SKILLS AND KNOWLEDGE

  Digital

  Microsoft Word, Excel, PowerPoint, Visio, Visual Studio C#, Netbeans Java IDE, Maple, MATLAB, Bunkspeed Shot, Steinberg Cubase, Apple Logic Studio

  Languages: C#, Java, J#, LISP

  Mathematical

  Statistics, Probability, Multivariable and Vector Calculus, Properties of infinite series

  Languages

  Intermediate German, Intermediate Swedish

  附:

  求職是講究一定的方法,也要講究一定的順序步驟,首先要了解關(guān)于求職的各方面信息,像是招聘的單位、招聘的職位,還有職位的要求等等,還要對(duì)目標(biāo)公司進(jìn)行分析,要知道分析應(yīng)聘公司基本情況是寫(xiě)好個(gè)人簡(jiǎn)歷的前提。然后在根據(jù)求職的職位來(lái)編寫(xiě)個(gè)人簡(jiǎn)歷,寫(xiě)好個(gè)人簡(jiǎn)歷之后再將其投遞出去。

  在求職過(guò)程中經(jīng)常能遇到失敗的情況,但是,一次的失敗不代表就沒(méi)有機(jī)會(huì)了。有不少人參加一個(gè)大公司的招聘進(jìn)過(guò)數(shù)次才取得成功。那么,在簡(jiǎn)歷的投遞上,同一的目標(biāo)公司可以使用同樣的個(gè)人簡(jiǎn)歷嗎?

  個(gè)人簡(jiǎn)歷上的內(nèi)容很多都是相同的,像是基本的檔案,教育信息,還有工作經(jīng)驗(yàn),一般來(lái)說(shuō)是同一個(gè)人,這些內(nèi)容就都是一樣。但是,在投遞個(gè)人簡(jiǎn)歷的時(shí)候,也不能在一家公司投遞同樣一份個(gè)人簡(jiǎn)歷。

  首先,個(gè)人簡(jiǎn)歷的壽命周期非常短

  個(gè)人簡(jiǎn)歷的壽命周期非常短,一般只有一分多鐘,如果在這一分多鐘內(nèi)目標(biāo)用人單位并沒(méi)有看中,那么就表示這份個(gè)人簡(jiǎn)歷已經(jīng)失去了自身的`價(jià)值。 如果想要重復(fù)投遞,再來(lái)一次就要重新撰寫(xiě)個(gè)人簡(jiǎn)歷。

  其次,投遞的個(gè)人簡(jiǎn)歷質(zhì)量要提高

  既然這份簡(jiǎn)歷投遞之后并沒(méi)有得到認(rèn)可,就說(shuō)明這份個(gè)人簡(jiǎn)歷不合格,或者說(shuō)其中沒(méi)有吸引對(duì)方的重點(diǎn)。像這樣的個(gè)人簡(jiǎn)歷,也是有問(wèn)題的個(gè)人簡(jiǎn)歷的即便是再重新投遞,依然是不能通過(guò)。想要求職成功可以重復(fù)投遞,但是必須要保證個(gè)人簡(jiǎn)歷的質(zhì)量有所增長(zhǎng)。

  最后,同一份個(gè)人簡(jiǎn)歷多投也會(huì)引起對(duì)方反感

  相信很多人在與人聊天的時(shí)候,也都非常不喜歡自動(dòng)回復(fù),會(huì)有一種不被重視的感覺(jué)。投遞相同的個(gè)人簡(jiǎn)歷也是如此,不僅不能起到效果,反而有可能會(huì)起到反效果,進(jìn)而也影響以后的求職。

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